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[CODE + CUBE] The Rotator

[CODE + CUBE] The Rotator

A Roblox experience owned by ChillyStudio.

ObbyENphysics-basedcube ridingupgrade shop

Description (written by the developer; not a statement by this register)

🏃 Ride a variety of different cubes as they spin, accelerate, and change directions unpredictably! Use coins that you get from staying alive in order to upgrade your speed and jump power in the shop! 🏃 💪 Group Members get 33%+ Speed and Jump Height! 👍 Likes = Updates! Next Code at 100 Likes! ✨ There are currently 22 cubes in the game! 👥 Join the group in order to get special perks and updates on all of our games! 🧊 Want to make your own cube for the game? Use this template: https://www.roblox.com/library/9127475733/The-Rotator-Cube-Template (READ THE INSTRUCTIONS!) and submit it in the group wall. 📜 Version: 1.11 (Beta) - New Cube: Rubiks - New Code: Check Group! - Bug Fixes

Last updated by the developer 6 Jul 2023, 07:37 UTC.

0
playing (measured 11 Aug 2026, 18:38 UTC)
11,531
lifetime visits
80%
liked (133 👍 / 33 👎)
241
favourites (20.9 per 1k visits)
13 March 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 18:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Second Life
599 R$
2x Coins
399 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome6,706 · 0.00% win
Winner! · progression1,769 · 0.00% win
Meet The Creator · welcome377 · 0.00% win
New Man? · progression18 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.