[❄️] Steven Universe: Galaxy Union
A Roblox experience owned by Cle|ver Studios.
Fighting & PvPENSteven UniverseFightingFusion Mechanics
[❄️] Steven Universe: Galaxy Union is a fighting-pvp experience created on 2022-03-14. The game has recorded 6,240,830 lifetime visits and 33,973 favorites. Currently, one user is playing. The title holds a 78% like percentage. It features combat mechanics based on the Steven Universe franchise, including fusion and shatter abilities.
Description (written by the developer; not a statement by this register)
⭐ Welcome to GU! We hope you enjoy your stay! ⭐ [4.0] Group Members get 2x Coins! 💎Controls PC: 1-6: Attacks/Abilities Q: Summon Weapon E: Interact X: Shatter F: Fuse C: dash Z: lock-on target Ctrl: Run 💎Controls Mobile: Self Explanatory Buttons. Touch screen when close to fuseable gems. Double tap on player to lock-on. ❤️Copyright: Galaxy Union is not affiliated with the Crewniverse, Cartoon Network or Rebecca Sugar. GU is a fan game! Black Court: https://www.roblox.com/communities/15347115/Black-Diamonds-Court-GU#!/about White Court: https://www.roblox.com/communities/15347113/White-Diamonds-Court-GU#!/about Yellow Court: https://www.roblox.com/communities/15347111/Yellow-Diamonds-Court-GU#!/about Blue Court: https://www.roblox.com/communities/15347108/Blue-Diamonds-Court-GU#!/about Pink Court: https://www.roblox.com/communities/15347116/Pink-Diamonds-Court-GU#!/about Crytal Gems: https://www.roblox.com/communities/15532048/Crystal-Gems-GU#!/affiliates
Last updated by the developer 8 Aug 2026, 11:35 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:53 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 23:46 | 78 | no change |
| 23 Aug 2026, 23:45 | 78 | no change |
| 13 Aug 2026, 23:39 | 78 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Community wiki
A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.