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[TEoSG] The End of Squad Game

[TEoSG] The End of Squad Game

A Roblox experience owned by Goldy Development Group.

ShooterENBattle RoyaleSquid GameFPS

Description (written by the developer; not a statement by this register)

Hello welcome to The End of Squad Game [TEoSG] new FPS Battle Royale game based on Squid Game new updates coming soon lolz News: We are working on a new gamemode similar to TF2 MVM or Garden Ops from Garden Warfare. Stay tuned!

Last updated by the developer 11 Aug 2023, 09:07 UTC.

0
playing (measured 13 Aug 2026, 04:30 UTC)
4,460
lifetime visits
83%
liked (10 👍 / 2 👎)
95
favourites (21.3 per 1k visits)
14 March 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 04:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Brawl Pass
300 R$
True Gold Guns
150 R$
Donation
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Joined1,967 · 0.00% win
You Played · welcome292 · 0.00% win
Level ## · progression2 · 0.00% win
Level # · progression2 · 0.00% win
Level ## · progression2 · 0.00% win
Level ## · progression2 · 0.00% win
Level ## · progression2 · 0.00% win
Level ## · progression2 · 0.00% win
Level ## · progression2 · 0.00% win
Level ## · progression2 · 0.00% win
Level ## · progression2 · 0.00% win
Level ## · progression2 · 0.00% win
Level ## · progression2 · 0.00% win
Level ## · progression2 · 0.00% win
Level ## · progression2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.