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ASLEEP 💤

ASLEEP 💤

A Roblox experience owned by KYUSTUDIOS.

HorrorENhorrorjumpscaresprecure

Description (written by the developer; not a statement by this register)

-✦ ASLEEP ✦- _______________ - Update Logs - Asleep Chapter 1 - Updated Asleep Chapter 3 - Coming Soon! Asleep Chapter 2 Revamp - On Development _______________ - Warning - This game contains Flashing lights, Loud Noises & Jumpscares! _______________ Group: https://www.roblox.com/es/groups/16671950/KYUSTUDIOS#!/about Tags: Horror, Precure, Japan, Dreams, Sleeping, Fear, Sleep, Skeleton

Last updated by the developer 3 Aug 2026, 21:38 UTC.

0
playing (measured 13 Aug 2026, 04:01 UTC)
120,576
lifetime visits
67%
liked (151 👍 / 74 👎)
497
favourites (4.1 per 1k visits)
15 March 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 04:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[LIMITED] Friendly Tact
350 R$
Asleep VIP
200 R$
SHIZEN LANTERN
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Played Asleep! · other2,371 · 0.00% win
[Episode 1] Died By Kelly · other1,726 · 0.00% win
[Episode 1] Sewers · progression1,047 · 0.00% win
[Episode 1] Kelly's Secret · secret806 · 0.00% win
[Episode 1] A Strange Forest · progression734 · 0.00% win
[Episode 1] Died By Anne · other709 · 0.00% win
[Episode 1] Died By Twinoing · other666 · 0.00% win
[Episode 1] Died By Shianna · other611 · 0.00% win
[Episode 1] The Mansion · progression601 · 0.00% win
[Episode 1] Died By Murroko · other535 · 0.00% win
[Episode 1] Died By Eyemon · other440 · 0.00% win
[Episode 1] Cojoined Twins · other360 · 0.00% win
[Episode 2] Died By Emotion · other358 · 0.00% win
[Episode 1] Died By Zino · progression358 · 0.00% win
Episode 1 Completed · progression348 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

676867.515 August 2026 — 68 % liked25 August 2026 — 67 % liked15 August 202625 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–68 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 09:2367-1
15 Aug 2026, 09:2068first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.