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[ NEW!!!!! ] mission hardcore

[ NEW!!!!! ] mission hardcore

A Roblox experience owned by ous'nt.

AdventureENagentstealthsci-fi

Description (written by the developer; not a statement by this register)

released 1-19-2025 4 super agents have been chosen to go on a mega super dangerous mision, its your job to steal the mccaffin before dr.kill kills the entire universe

Last updated by the developer 19 Jan 2025, 18:26 UTC.

0
playing (measured 10 Aug 2026, 21:37 UTC)
1,314
lifetime visits
94%
liked (30 👍 / 2 👎)
46
favourites (35.0 per 1k visits)
15 March 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:370first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

super agent · other121 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9419 August 2026 — 94 % liked29 October 2026 — 94 % liked19 August 202629 October 2026
2 measurements spanning 71 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
29 Oct 2026, 00:2394no change
19 Aug 2026, 11:3494first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.