PBR Dark Tomb Showcase
A Roblox experience owned by Catto Mustacho.
OtherEN3D modelingPBR workflowasset showcase
Description (written by the developer; not a statement by this register)
Showcase with some light experiments with 3D models. Updated: 2023 - V1 Video Update Speed-Up Workflow: https://youtu.be/6bf18cEgjdA New layout and more models! :] Special thanks to iknosabuk for help with the beam effects for the spiders. Thanks ikno! 3D urns, tilesheets and small place made by Papitas6 [JFG / JamyzGenius] Quick experiment, added some torches. The urns were modeled in Blender and Painted in Substance Painter. They use a PBR workflow. Check how the light reflects the surface of the urns to see more in-game. PLACE ALLOWED TO BE OPENED/USED/COPIED IN-STUDIO TOO. Have fun! :]
Last updated by the developer 9 Dec 2023, 21:08 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 14 Aug 2026, 11:02 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.