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Johnny's NEaT Inferno

Johnny's NEaT Inferno

A Roblox experience owned by Crimsons NEaT Inferno.

ObbyENobstacle courseparkourdifficulty progression

Description (written by the developer; not a statement by this register)

Johnny's NEaT Inferno is a game about obstacle courses. Reaching from easy to catastrophic! Can you conquer the inferno? Game inspired by Juke's Towers of Hell and The Neat Project. Thanos NEaT is out (hardest NEaT in the game) and Not Even a Killjoys

Last updated by the developer 21 Jan 2025, 00:55 UTC.

0
playing (measured 22 Aug 2026, 10:19 UTC)
407
lifetime visits
100%
liked (3 👍 / 0 👎)
47
favourites (115.5 per 1k visits)
16 March 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 10:190first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Complete Not Even a Anger · progression51 · 0.00% win
Complete Not Even a Hecc · progression49 · 0.00% win
Is this even a NEaT? · other38 · 0.00% win
Complete Not Even a Keyboard Yeeting. · other35 · 0.00% win
Complete Not Even a Rage · other33 · 0.00% win
Found the meme room! · secret33 · 0.00% win
Complete Not Even a Screen Punching · other33 · 0.00% win
Complete Not Even a True Skill · progression32 · 0.00% win
Complete Not Even a Stress · progression32 · 0.00% win
Complete Not Even a Madness · progression29 · 0.00% win
Found Marker · collection25 · 0.00% win
Complete Not Even a killjoys · progression16 · 0.00% win
Complete Not Even a True Hecc ( Fools 2o20 ) · other15 · 0.00% win
Secret Badge · secret11 · 0.00% win
Basic Present of Basic THE 2ND! · other6 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.