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Laon Army | 📌 Large-Scale Scouting📌

Laon Army | 📌 Large-Scale Scouting📌

A Roblox experience owned by RODK CORPORATION.

SimulatorENmilitary simulationrole-playingshooting

Description (written by the developer; not a statement by this register)

📌Laon Army Corps📌 | Community Join a group and act as a great soldier! Please click "Like" and "Favorite" 👍 The shooting test starts at the Battalion level. [Algorism Tags] Unit, Army, Soldier, Heavenly Mountain, Heavenly Mountain Unit, Gun, ACS, Cave, Headquarters, Wardrobe, Scenario, RP, Radar, Raid, Robbock, Robbock, Free, Update, Robbock Event, Jump Map, Robbock Venture, Army, Game, Game, Access, Accessibility, Work, Caretaker, Prison, Prison, Prisoner, Prisoner, Prisoner, Unit, Unit, Army, Korea, War, Survival, Special Ops, Role-Playing, Simulator, Cave, Headquarters, Wardrobe, War Collar, Heavenly Mountain, Skulls, Skull Mountain, Skull Mountain, Skull Mountain, Skull Mountain, Skull Mountain, Skull Mountain, Skull Mountain, Skull Mountain, Skull Mountain, Skull Mountain, Skull Mountain, Skull Mountain, Skull Mountain.

Last updated by the developer 8 Jun 2026, 14:53 UTC.

0
playing (measured 10 Aug 2026, 19:02 UTC)
297,060
lifetime visits
29%
liked (266 👍 / 642 👎)
352
favourites (1.2 per 1k visits)
18 March 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

7000
7,000 R$
6000
6,000 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Holder's Meal · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.