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Starving Chefs [DONATION,RP GAME]

Starving Chefs [DONATION,RP GAME]

A Roblox experience owned by Modded Productions 2.0.

RoleplayENroleplaybusiness simulationdonation

Description (written by the developer; not a statement by this register)

💰Hi Welcome To Starving Chefs! In this game you will need to sell some of your items to get earnings, learn how to attract people! Tell them your selling epic stuff, and tell them why they need to buy it.💰 ❗But reminder not everyone can be forced or asked to buy your stuff because you cant force them if they want it or not❗ Incase you got a sale go check https://www.roblox.com/transactions to see your pending robux! 🖼️ To create clothing, click HERE! https://www.roblox.com/develop?View=2 ⭐ Please consider liking and favoriting the game for more updates, also join the Modded Productions group for future perks and chat tags! https://www.roblox.com/groups/9164957/Modded-Productions-2-0#! Will you become the next richest 💰 chef stand owner in the game?

Last updated by the developer 28 Jun 2022, 02:11 UTC.

0
playing (measured 12 Aug 2026, 01:53 UTC)
294
lifetime visits
71%
liked (10 👍 / 4 👎)
4
favourites (13.6 per 1k visits)
18 March 2022
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 01:530first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome · welcome160 · 0.00% win
You met the owner · other15 · 0.00% win
My First Donation · other6 · 0.00% win
My First Received Donation · other3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.