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funky town

funky town

A Roblox experience owned by funky tonw.

OtherENsocialroleplaygeneric

Description (written by the developer; not a statement by this register)

welcome to FUNKY TOWN! you may be asking yourself, what IS funky town? well, its an awesome place where you can do stuff! And talk to people maybe! IN the town! Have awesome conversations with our beloved cast of characters*! Not to mention, the game works perfectly!! No DANGER to be seen! How awesome! EVERYTHING IS awesome. You've nothing to be worried about here! *(Characters are all FAKE by the way. nothing is real here.)

Last updated by the developer 13 Dec 2025, 04:31 UTC.

0
playing (measured 2 Oct 2026, 19:01 UTC)
2,042
lifetime visits
92%
liked (33 👍 / 3 👎)
19
favourites (9.3 per 1k visits)
18 March 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
2 Oct 2026, 19:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

cool
100 R$
woa
50 R$
thank
15 R$
5
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME TO HERE! · welcome1,470 · 0.00% win
Bible · other40 · 0.00% win
Flower #1 · collection30 · 0.00% win
RED HERRING · other21 · 0.00% win
Baseball Bat · collection11 · 0.00% win
At the end of the world. · progression10 · 0.00% win
Spraypaint · other10 · 0.00% win
Volunteer · other9 · 0.00% win
Flower #4 · collection7 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.