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DWARVES VS ZOMBIES 2

DWARVES VS ZOMBIES 2

A Roblox experience owned by -Raccoon Studios-.

SurvivalENsurvivalzombie apocalypseprogression

Description (written by the developer; not a statement by this register)

Welcome to Dwarves VS Zombies 2, a dwarven society simulator. Begin as a peasant in a world that hates dwarves, and work your way up through many different jobs, from a miner to an aristocrat. This world certainly isn't safe for dwarves, so you'll have to try your best to endure against a whole assortment of things it has for you. When your inevitable fate comes, you will become a zombie, and return to tear the dwarves down further. You can get stronger zombies and upgrades by killing more dwarves!

Last updated by the developer 24 Apr 2026, 13:35 UTC.

0
playing (measured 11 Aug 2026, 04:18 UTC)
5,848
lifetime visits
93%
liked (128 👍 / 9 👎)
188
favourites (32.1 per 1k visits)
18 March 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 04:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Merchant
800 R$
Aristocrat
800 R$
Blacksmith
600 R$
Priest
400 R$
Miner
300 R$
Guard
300 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Veteran · other0 · 0.00% win
Master · progression0 · 0.00% win
The True King · progression0 · 0.00% win
Survivor · progression0 · 0.00% win
Bandit King · progression0 · 0.00% win
What Have You Done? · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

939493.517 August 2026 — 94 % liked27 August 2026 — 93 % liked17 August 202627 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 19:4993-1
17 Aug 2026, 19:3894first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

dwarves-vs-zombies.fandom.com1 active editors · 5,279 edits
175 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.