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Glitch l| [BETA]

Glitch l| [BETA]

A Roblox experience owned by catmohawk games.

Description (written by the developer; not a statement by this register)

Welcome to glitch I|, kill all the players to be the best in the arena, and survive [W] = forward [S] = Backward [A] = Left [D] = right [Space] = Jump [Tap | Click] = Press-Button Please Remember that our game is in beta, so Bugs might occur, if you would like to report them, please do so in-game.

Last updated by the developer 20 Oct 2024, 01:26 UTC.

0
playing (measured 16 Aug 2026, 07:51 UTC)
212
lifetime visits
70%
liked (7 👍 / 3 👎)
7
favourites (33.0 per 1k visits)
19 March 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 07:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

HOST Permissions
450 R$
Vip
250 R$
Sprint!
50 R$
Support me donation.
45 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

BETA TESTER · other0 · 0.00% win
Played for # minutes as a beta tester · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.