Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[PREVIEW 5!!!] PFRI: Codename REDUX

[PREVIEW 5!!!] PFRI: Codename REDUX

A Roblox experience owned by Prismatic Corporation.

SimulatorENsci-fi simulationfacility managementchaos mechanics

Description (written by the developer; not a statement by this register)

Explore, maintain, cause chaos and more in the facility of PFRI, located in Tasmania, Australia. Housing the Proton Reactor Mark 3, you're responsible for maintaining it. Or not. What would you do with a reactor that's responsible for powering hundreds of cities? That's up to you. JOIN THE GROUP: https://www.roblox.com/communities/13561839 Hold C to zoom in; press X in first person to unlock your mouse. Private server owners get a FREE admin panel! - Game Version v1.0 Preview 5 [Released July 24, 2026] Intro song used: J+1 - Give 'Em the Love (Instrumental) Credits can be seen in-game. [5+ GRAPHICS LEVEL RECOMMENDED] core, roblox core, meltdown, freezedown, stall, simulation, sci-fi, sci-fi genre

Last updated by the developer 10 Aug 2026, 23:17 UTC.

0
playing (measured 11 Aug 2026, 02:30 UTC)
12,727
lifetime visits
89%
liked (93 👍 / 12 👎)
237
favourites (18.6 per 1k visits)
22 March 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:305first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Proton+
250 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to the Institute · welcome557 · 44.4% win
Star Online · progression402 · 22.2% win
Star on Fire · other278 · 22.2% win
Ran it Too Cold · progression138 · 11.1% win
Securely Sheltered · progression130 · 22.2% win
Catastrophe Prevented · progression127 · 0.00% win
Up to Standards · other126 · 0.00% win
Certified Technician · other123 · 0.00% win
Calm it Down · progression89 · 44.4% win
It's even more angry! · other88 · 0.00% win
All Replaced · progression87 · 0.00% win
Everything's Fine Bro · progression80 · 22.2% win
All Systems Operational · progression80 · 0.00% win
Yup, I did it · progression77 · 0.00% win
Uh Oh · other41 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8916 August 2026 — 89 % liked26 August 2026 — 89 % liked16 August 202626 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 20:2389no change
16 Aug 2026, 20:2289first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.