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[🐾x3 Luck + Release⚡] Clicking Champions X!

[🐾x3 Luck + Release⚡] Clicking Champions X!

A Roblox experience owned by Universal Game Studios!.

Clicker & idleENclickerpet collectionrebirth

Description (written by the developer; not a statement by this register)

🎁 NEW CODE AT 25 LIKES! 💖 Use code "Release" for Free Boosts, and a free egg! Welcome to Clicking Champions X! ⚡ Click to get Clicks! 🐾 Hatch Eggs to unlock new Pets! ♻️ Rebirth to get a higher Clicks Multiplier! 🌌 Unlock and explore new worlds! 👑 Climb the leaderboards & become the best! 🖱️ TAP the coin button to Click! 📅 Update every 2-7 days! 🤩 Join the group for a x1.5 Click Multoplier! https://web.roblox.com/groups/8907964/Universal-Game-Studios#!/about ✨ Enjoying the game? Leave a thumbs up! 💎 Don't forget to favorite! 🔔 Follow the game to be the first notified when updates drop! A game by Universal Game Studios!

Last updated by the developer 22 Jul 2022, 02:56 UTC.

0
playing (measured 11 Aug 2026, 19:35 UTC)
773
lifetime visits
72%
liked (13 👍 / 5 👎)
9
favourites (11.6 per 1k visits)
24 March 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 19:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x1000 Inventory Space
549 R$
+5 Pets Equipped
450 R$
Vip
159 R$
x2 Hatch Speed
90 R$
x2 Gems
89 R$
x2 Luck
89 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome173 · 0.00% win
Beta Tester · other173 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.