[🧪 LAB] Speaking Benito Hangout!
A Roblox experience owned by BlueBrick Development.
RoleplayENinteractive characterjumpscarehangout
Description (written by the developer; not a statement by this register)
☎️ CLICK THE PHONE TO TALK TO BENITO 🤚CLICK ON BENITO TO SLAP HIM! 🎉 Thank you for all your support! We appreciate it! 🎉 ❗️MILD JUMPSCARE WARNING ❗️ Talk and interact with the one and only Speaking Benito! He’s excited to have you over, and is more than glad to answer your questions! Currently working on a story, and many more things for this game! New features coming sooner or later. 😁 Thank you for playing! 🛠Scripting, building, and animations all done by P4RMI & LIL4CS! Art provided by Pixidxst! Thank you for the contribution! Voice lines recorded by me. (P4RMI) Inspired by Ben.
Last updated by the developer 18 Oct 2022, 21:45 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 18:47 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.