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Vector Fission [β 0.33]

Vector Fission [β 0.33]

A Roblox experience owned by Oxidium Studios.

Tower defenseENtower defensebeta testingcustom towers

Vector Fission [β 0.33] is a tower-defense experience created on 2022-03-24. The game has accumulated 1,638,777 lifetime visits and 8,689 favorites. Currently, zero users are playing. The title holds a 93% like percentage. It is categorized under the tower-defense genre.

Description (written by the developer; not a statement by this register)

[Discontinued] Vector Fission is an in-development game currently in beta and testing. Feel free to join our server to report problems with the game and give ideas for towers, maps, or skins. Our goal is to make a unique experience of a tower defense game. Enjoy, and feel free to test it; hopefully, you'll like it. Version β 0.33 Icebound revamp - Revamped Frostspire - Revamped Icebound game mode - Polished tower models - QOL Changes - Bug Fixes

Last updated by the developer 19 Feb 2026, 03:59 UTC.

0
playing (measured 10 Aug 2026, 22:31 UTC)
1,638,777
lifetime visits
93%
liked (3,976 👍 / 307 👎)
8,687
favourites (5.3 per 1k visits)
24 March 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Tip
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

VF - Alpha Tester · other81,741 · 0.00% win
VF - Beta Tester · other38,031 · 0.00% win
True Conqueror of Time · progression229 · 0.00% win
A Numbing Victory · progression122 · 0.00% win
Frost Fighter · other37 · 0.00% win
??? · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.