Industrialist
A Roblox experience owned by Mamytema Studios.
SimulatorENfactory simulationautomationstrategy
Industrialist is a simulator experience created on 2022-03-25. It has accumulated 63,026,799 lifetime visits and 326,844 favorites. Currently, 5,905 users are playing. The game holds a 95% like percentage. It features factory construction, pollution management, and economic strategy mechanics inspired by industry simulation titles.
Description (written by the developer; not a statement by this register)
Industrialist is a factory construction and expansion game inspired by Mindustry, Factorio, and other popular industry simulation games. Key Game Features: • Pollution management: Keep track of your pollution level and keep it under control. • Production lines: Plan, optimize, and upgrade your manufacturing systems. • Economic strategy: Manage money and research new technology. • Immersive mechanics: Engage with immersive and modular machine systems. This game has a steep learning curve and complex mechanics. Getting used to these systems will require a lot of practice, so we recommend playing with friends to share discoveries. Development Status: Beta (v1.0). Expect regular updates, possible bugs, and changes while the game is in development.
Last updated by the developer 20 Aug 2026, 16:37 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 24 Aug 2026, 01:50 | 3,040 | -162 |
| 24 Aug 2026, 00:50 | 3,202 | -231 |
| 23 Aug 2026, 23:50 | 3,433 | -274 |
| 23 Aug 2026, 22:50 | 3,707 | -468 |
| 23 Aug 2026, 21:50 | 4,175 | -478 |
| 23 Aug 2026, 20:50 | 4,653 | -474 |
| 23 Aug 2026, 19:50 | 5,127 | -203 |
| 23 Aug 2026, 18:50 | 5,330 | -74 |
| 23 Aug 2026, 17:50 | 5,404 | -159 |
| 23 Aug 2026, 16:50 | 5,563 | +8 |
| 23 Aug 2026, 15:50 | 5,555 | +21 |
| 23 Aug 2026, 14:50 | 5,534 | +146 |
| 23 Aug 2026, 13:50 | 5,388 | +249 |
| 23 Aug 2026, 12:50 | 5,139 | +340 |
| 23 Aug 2026, 11:50 | 4,799 | +126 |
| 23 Aug 2026, 10:50 | 4,673 | +92 |
| 23 Aug 2026, 09:50 | 4,581 | +231 |
| 23 Aug 2026, 08:50 | 4,350 | +470 |
| 23 Aug 2026, 07:50 | 3,880 | +146 |
| 23 Aug 2026, 06:50 | 3,734 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 01:50 | 95 | no change |
| 24 Aug 2026, 00:50 | 95 | no change |
| 23 Aug 2026, 23:50 | 95 | no change |
| 23 Aug 2026, 22:50 | 95 | no change |
| 23 Aug 2026, 21:50 | 95 | no change |
| 23 Aug 2026, 20:50 | 95 | no change |
| 23 Aug 2026, 19:50 | 95 | no change |
| 23 Aug 2026, 18:50 | 95 | no change |
| 23 Aug 2026, 17:50 | 95 | no change |
| 23 Aug 2026, 16:50 | 95 | no change |
| 23 Aug 2026, 15:50 | 95 | no change |
| 23 Aug 2026, 14:50 | 95 | no change |
| 23 Aug 2026, 13:50 | 95 | no change |
| 23 Aug 2026, 12:50 | 95 | no change |
| 23 Aug 2026, 11:50 | 95 | no change |
| 23 Aug 2026, 10:50 | 95 | no change |
| 23 Aug 2026, 09:50 | 95 | no change |
| 23 Aug 2026, 08:50 | 95 | no change |
| 23 Aug 2026, 07:50 | 95 | no change |
| 23 Aug 2026, 06:50 | 95 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Community wiki
A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.