Sword Haven ⚔️
A Roblox experience owned by Fractured Studios..
SimulatorENsword collectionenchantingworld exploration
Sword Haven ⚔️ is a simulator experience created on 2022-03-26. The game has accumulated 6,630,256 lifetime visits and 33,718 favorites. Currently, zero users are playing. The title holds a 94% like percentage. No other measured statistics are provided in the data.
Description (written by the developer; not a statement by this register)
⚔️ Welcome to Sword Haven! ⚔️ 🎁 Unbox legendary swords! 🔮 Enchant them with abilities! 🌎 Unlock & explore unique worlds! ⭐ Follow & Favourite For Updates! ⭐
Last updated by the developer 14 Dec 2025, 15:35 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:07 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 23 Aug 2026, 23:18 | 94 | no change |
| 13 Aug 2026, 23:17 | 94 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Community wiki
A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.