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Cross Road Chaos [ALPHA]

Cross Road Chaos [ALPHA]

A Roblox experience owned by Breads Studios.

Fighting & PvPENragdollmelee combatalpha

Description (written by the developer; not a statement by this register)

Note : The Game is In [ALPHA] phase,Expect Bugs, And Missing Features After the alpha phase this game's Animation, Weapon System, will be reworked Cross Road Chaos, Classic Ragdoll Fighting game Players will spawn with a random melee weapon , Bow ,and Grenade! Kill Others to earn Coins (Multiplied with kill streak) Purchase Weapons and Potions in the shop with Coins! Controls : [Left Shift] : Sprint [F] : Dash [Ctrl] : Shift Lock [T] : Quick Shop Join Our Group https://www.roblox.com/groups/13073101/Breads-Community#!/about

Last updated by the developer 20 May 2022, 06:35 UTC.

0
playing (measured 11 Aug 2026, 21:22 UTC)
294
lifetime visits
67%
liked (2 👍 / 1 👎)
8
favourites (27.2 per 1k visits)
26 March 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 21:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Boombox
249 R$
2x Coins
199 R$
Crossbow
149 R$
VIP
149 R$
Double Grenades
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Meet Bread! · other20 · 0.00% win
7 Kill Streak · progression3 · 0.00% win
100 Kills · progression2 · 0.00% win
Moneyz · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.