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Destroy The Ship testing

Destroy The Ship testing

A Roblox experience owned by HappyWolfy10's Games.

OtherENship destructionmerged experiencephysics-based

Destroy The Ship testing is an other genre Roblox experience created on 2022-03-27. It has accumulated 26,048,822 lifetime visits and 21,253 favorites. The experience holds an 82% like percentage. Currently, zero users are playing. The game has been merged with Destroy The Ship and is no longer available.

Description (written by the developer; not a statement by this register)

This game has been merged with Destroy The Ship, and is no longer available. Play Destroy The Ship here: https://web.roblox.com/games/6873104649/Destroy-The-Ship

Last updated by the developer 5 Oct 2025, 17:07 UTC.

0
playing (measured 10 Aug 2026, 14:30 UTC)
26,048,882
lifetime visits
82%
liked (7,406 👍 / 1,623 👎)
21,255
favourites (0.8 per 1k visits)
27 March 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:300first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Test Badge · other1,556,376 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8223 August 2026 — 82 % liked2 September 2026 — 82 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 16:0682no change
23 Aug 2026, 15:5182first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

destroy-the-ship.fandom.com14 active editors · 2,214 edits
130 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.