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Easter 🐰 (STORY)

Easter 🐰 (STORY)

A Roblox experience owned by ChainLemonade Studios.

HorrorENEaster Egg HuntHorrorPet

Easter 🐰 (STORY) is a horror experience created on 2022-03-27. It has accumulated 8,718,027 lifetime visits and 19,614 favorites. The game holds an 88% like percentage. Currently, one user is playing. The description mentions an Easter egg hunt, pets, and scary scenes with flashing lights.

Description (written by the developer; not a statement by this register)

It's Easter! Go on a Easter Egg hunt with you friends, but be careful because you never know what can go wrong... 🎁 Join the ChainLemonade Studios group for a free in-game PET! 🎁 πŸ”Š Play with the sound up for the best experience! πŸ”Š πŸ‘ Be sure to like and favorite this game if you enjoyed it! ⭐ πŸ’€ WARNING: This game has scary scenes and flashing lights. πŸ’€ πŸ›’ Struggling to survive? Check out the store for some helpful perks to help you survive! πŸ›’ Tags: Horror, Terror, Scary, Creepy, Adventure, Adopt me, Adoption, Baby, Roleplay adopt me, Easter, Easter Egg Hunt, Pet, Roblox Egg Hunt

Last updated by the developer 7 Apr 2026, 08:52 UTC.

1
playing (measured 10 Aug 2026, 14:01 UTC)
8,718,027
lifetime visits
88%
liked (18,941 πŸ‘ / 2,574 πŸ‘Ž)
19,615
favourites (2.2 per 1k visits)
27 March 2022
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Be the Easter Bunny!
999 R$
πŸ’› Infinite Lives
699 R$
πŸ’– Extra Health
299 R$
πŸ’Ÿ Med-Kit
250 R$
🌈 Rainbow Supreme Sword
199 R$
⭐ VIP
150 R$
πŸ”¦ Flashlight
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Won! Β· progression106,461 Β· 0.00% win
You Played! Β· welcome0 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8813 August 2026 β€” 88 % liked23 August 2026 β€” 88 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 21:1688no change
13 Aug 2026, 21:1588first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.