Animal Attack [OVERHAUL]
A Roblox experience owned by Rattlesnake Games.
SimulatorENopen-worldsurvivalroleplay
Animal Attack [OVERHAUL] is a simulator experience created on 2022-03-28. The game has recorded 11,670,445 lifetime visits and 24,460 favorites. Currently, zero users are playing. The title holds an 89% like percentage. It features open-world battleground gameplay allowing players to choose between human or animal perspectives.
Description (written by the developer; not a statement by this register)
Welcome to Animal Attack, a chaotic open-world battleground game where you can play as a human, or experience the world from an animal's perspective. As an animal, you must survive the humans as they try to catch you while also defending yourself from other animals who may be a hazard. As a human, you must catch animals with your net, but be careful as some can be dangerous and may fight back! Each catch earns you credits. There is currently a broad selection of characters in the game ranging from snakes to a wolf, dinosaur and even a giant mech spider, who can be unlocked by collecting in-game credits, completing special quests or purchasing passes for exclusive content! Again, this is an open-world game with nearly boundless freedom! You can roleplay in this game if you want, just be aware that other players can still attack you. Brought to you by the creators of Spider Sim! < 08/31/2025 CHANGELOG > - Major overhaul of the map, UI and more!
Last updated by the developer 31 Jul 2026, 19:30 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:31 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 19:19 | 89 | no change |
| 13 Aug 2026, 19:17 | 89 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.