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Truck Obby [NEW]

Truck Obby [NEW]

A Roblox experience owned by Zetta Games.

ObbyENvehicle drivingrebirth mechanicleaderboards

Truck Obby [NEW] is an obby experience created on 2022-03-29. It has accumulated 5,122,336 lifetime visits and 15,517 favorites. The game holds a 51% like percentage. Currently, zero users are playing. The description highlights features such as stages, rebirths, and leaderboards.

Description (written by the developer; not a statement by this register)

👍1000 LIKES = NEW UPDATE!👍 🚗Hop in your trucks and drive through this challenging and fun Obby! Reach the end and Rebirth to buy new and exciting trucks and climb the leaderboards to set yourself apart from the rest! In this game you can ✨ Complete stages to beat the obby! 💸 Rebirth to unlock new trucks! 🏆 Compete against a leaderboard! 🧨 Use modifiers to change the world! And more! CREDITS: Rezidy - Builder lineridermasterman - Programmer UltraCubed - Programmer

Last updated by the developer 28 Aug 2024, 06:07 UTC.

0
playing (measured 10 Aug 2026, 16:03 UTC)
5,122,336
lifetime visits
51%
liked (5,102 👍 / 4,892 👎)
15,514
favourites (3.0 per 1k visits)
29 March 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Passenger Seats!
399 R$
VIP!
399 R$
Car Radio!
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Beat The Obby! · progression32,149 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5114 August 2026 — 51 % liked24 August 2026 — 51 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 50–52 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 01:2251no change
14 Aug 2026, 01:2151first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.