Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Miami State Roleplay Community | Xbox Only |

Miami State Roleplay Community | Xbox Only |

A Roblox experience owned by 0ffensive Community.

RoleplayENroleplaypolicexbox

Description (written by the developer; not a statement by this register)

Welcome to Miami Roleplay Community | Xbox Only | ________________________ We are a Roleplaying Community! We try to enforce the rules! We have daily Updates! _________________________ By joining game it means that you will correctly roleplay And Roleplay At Your Best. ________________________ Make Sure to join our Communications Server For our Daily Updates and more! We have daily Updates! _________________________ By joining game it means that you will correctly roleplay And Roleplay At Your Best. ________________________ Make Sure to join our Communications Server For our Daily Updates and more! ________________________ If There Is A Bug Make Sure To Report It. If You Think There Is A Fail-Roleplayer Please Report It To STAFF. _________________________ MRC | STAFF - Founder | USMCcommander109 - Co-Founder | Layic12345 __________________ Thank You For Joining! Make Sure To Give Us A Like __________________ MFD,MPD, < Our Teams! >

Last updated by the developer 28 Jul 2024, 00:08 UTC.

0
playing (measured 14 Aug 2026, 18:04 UTC)
691
lifetime visits
62%
liked (8 👍 / 5 👎)
26
favourites (37.6 per 1k visits)
30 March 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 18:040first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Game Welcomeing · welcome334 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.