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Cook N' Eat

Cook N' Eat

A Roblox experience owned by The Cinnamon Toast Gang.

SimulatorENcookingservingsimulation

Cook N' Eat is a simulator experience created on 2022-03-31. It has accumulated 5,491,663 lifetime visits and 37,801 favorites. The title holds an 80% like percentage. Currently, one user is playing the game. The description indicates players earn points by serving food to customers.

Description (written by the developer; not a statement by this register)

Welcome to Cook N' Eat!🍔🍟 Earn points by serving food to customers! With the points you will be able to spend it on something I will add soon... 🤫🤫 Premium players get EXTRA points for serving customers!!💯 ✅Updates✅ --------------------- • Removed Christmas Update Join the group https://www.roblox.com/groups/8795226/The-Cinnamon-Toast-Gang Join the testing group to have early access to the newest updates https://www.roblox.com/groups/33903253/Cook-N-Eat-Testing-Group **More recipes will be added soon! **Join my server for updates and sneak peaks⬇️⬇️⬇️

Last updated by the developer 22 Feb 2026, 21:19 UTC.

1
playing (measured 10 Aug 2026, 23:06 UTC)
5,491,663
lifetime visits
80%
liked (6,657 👍 / 1,676 👎)
37,784
favourites (6.9 per 1k visits)
31 March 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:060first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Instant Cook Gamepass
199 R$
2x Points Gamepass
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

New Years Cake · other3,595 · 0.00% win
EggHunt 2024 · collection1,899 · 0.00% win
EggHunt 2025 · other1,309 · 0.00% win
Met Owner Badge · social908 · 0.00% win
I completed quest 1 and only got this badge · progression685 · 0.00% win
Thank you for 10k Visits! · other642 · 0.00% win
ITS A FLOATING SHOPPING LIST!!! · other622 · 0.00% win
I completed quest 2 and only got this badge · progression236 · 0.00% win
Chocolate Bunnies! · collection220 · 0.00% win
I completed quest 3 and only got this badge · progression204 · 0.00% win
Secret Badge · secret202 · 0.00% win
Grimace Shake? · other159 · 0.00% win
Halloween 2024 · other113 · 0.00% win
Halloween Bucket Badge Part 1 · collection101 · 0.00% win
Halloween Bucket Badge Part 2 · collection98 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8014 August 2026 — 80 % liked24 August 2026 — 80 % liked3 September 2026 — 80 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 00:5180no change
24 Aug 2026, 00:5080no change
14 Aug 2026, 00:4980first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.