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[🔥UPDATE] Ninja Simulator

[🔥UPDATE] Ninja Simulator

A Roblox experience owned by Patatje_007's Group.

SimulatorENsimulatorfantasyrebirth

Description (written by the developer; not a statement by this register)

🥷 Welcome to Ninja Simulator! 🥷 ⚔️ Earn power by swinging your sword! 🗺️ Explore the map! 🤫 There are many secret hiding spots! 🔥 Rebirth to achieve insane powers! ☁️ Jump to the highest clouds! 👊 Use training areas to get more power! 👑 Become the best ninja master! 🔥 MEGA Update: - 🔥Potions and Boosts - 🍄Mushroom Island - 🗺️Map Expansion - 🗡️Shurikens - 💎New Currency - 🩸Kills Leaderboard - 💰Daily Rewards - 🥠Fortune Cookies - 🧀Secret Quest - 🔨Bug fixes 👍 Like the game for new updates!

Last updated by the developer 15 Aug 2026, 16:32 UTC.

0
playing (measured 11 Sept 2026, 22:17 UTC)
1,120
lifetime visits
91%
liked (20 👍 / 2 👎)
9
favourites (8.0 per 1k visits)
31 March 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Sept 2026, 22:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Power ⚔️
150 R$
Infinite Jumps
99 R$
x2 Damage
99 R$
Skeleton King Sword
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Ninja Simulator! · welcome388 · 100.0% win
Rookie Ninja · progression94 · 0.00% win
Novice Ninja · progression78 · 0.00% win
Apprentice Ninja · progression55 · 0.00% win
Cloud · progression39 · 0.00% win
Pro Ninja · progression36 · 0.00% win
Expert Ninja · progression23 · 0.00% win
Elite Ninja · progression19 · 0.00% win
Master · progression19 · 0.00% win
Floating Island · progression19 · 0.00% win
Grand Master · progression17 · 0.00% win
Patriarch · progression14 · 0.00% win
Supreme Master · progression12 · 0.00% win
Tutorial · welcome10 · 0.00% win
Emperor · progression5 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

909190.511 September 2026 — 90 % liked31 October 2026 — 91 % liked11 September 202631 October 2026
2 measurements spanning 50 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
31 Oct 2026, 22:1991+1
11 Sept 2026, 22:1790first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.