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The Electric State Classic

The Electric State Classic

A Roblox experience owned by Bolearis Group.

RoleplayENDarkRPRoleplayRecreation

Description (written by the developer; not a statement by this register)

Recreation of the Electric State Alpha experience. (This game is OUTDATED. We will release another one, but more stable and less buggy.) Vending machines are disabled Original Game: https://www.roblox.com/games/2262441883/Electric-State-DarkRP-Beta Electric State DarkRP (Beta) originally developed by Edd_E, RyIock and Dj5826.

Last updated by the developer 14 Jul 2026, 12:32 UTC.

0
playing (measured 11 Aug 2026, 21:19 UTC)
52,546
lifetime visits
89%
liked (678 👍 / 85 👎)
1,356
favourites (25.8 per 1k visits)
1 April 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 21:190first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome · welcome11,972 · 0.00% win
Found A Developer · other1,165 · 0.00% win
Blast from the past · other174 · 0.00% win
Gurt · other67 · 0.00% win
[CLASSIFIED] · other11 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8915 August 2026 — 89 % liked14 September 2026 — 89 % liked4 October 2026 — 89 % liked15 August 20264 October 2026
3 measurements spanning 50 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Oct 2026, 23:0289no change
14 Sept 2026, 19:1589no change
15 Aug 2026, 17:2289first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.