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SoCal Train Simulator

SoCal Train Simulator

A Roblox experience owned by Pacific Horizon Studios.

SimulatorENtrain simulationsouthern californiametrolink/coaster

SoCal Train Simulator is a simulator experience created on 2022-04-02. It currently has 20 players and 2,334,354 lifetime visits. The game holds 7,300 favorites and an 83% like percentage.

Description (written by the developer; not a statement by this register)

Surf the Pacific by rail as you operate Metrolink trains, COASTER trains, and intercity trains along the beautiful Southern California coast! 🌊 Tags: Train, trains, amtrak, surfliner, metrolink, coaster, railway, coast, california, socal, simulator, railroad, freight, passenger, los angeles, san diego

Last updated by the developer 4 Aug 2026, 03:19 UTC.

20
playing (measured 10 Aug 2026, 18:38 UTC)
2,334,354
lifetime visits
83%
liked (2,351 👍 / 481 👎)
7,377
favourites (3.2 per 1k visits)
2 April 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:3837first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

NorCal Invasion
200 R$
ATSF Vintage Freight Pack
170 R$
ATSF Trains
150 R$
Ringling Bros. Circus Train
150 R$
BNSF Military Train
105 R$
Metrolink Retro Pack
100 R$
BNSF Daygo Trains
100 R$
Maintenance Of Way Equipment
75 R$
P32-8 Locomotive
75 R$
Coastliner Private Car Sets
50 R$
ARSLink Vintage Trains
45 R$
MTS Side Quest
35 R$
Coastliner F40PH
30 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Alpha player · other1,393 · 0.00% win
Pre-Alpha Player · welcome5 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8314 August 2026 — 83 % liked24 August 2026 — 83 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 08:0883no change
14 Aug 2026, 08:0783first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.