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[WIP] REALMS

[WIP] REALMS

A Roblox experience owned by Project: Ultraboost.

SurvivalENCraftwarsDecaying WinterWIP

Description (written by the developer; not a statement by this register)

lol Inspired by Craftwars and Decaying Winter

Last updated by the developer 21 Jun 2026, 02:38 UTC.

0
playing (measured 10 Aug 2026, 22:23 UTC)
35,084
lifetime visits
90%
liked (356 👍 / 41 👎)
618
favourites (17.6 per 1k visits)
6 April 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[DO NOT BUY] TestVanityBundle
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Pre-Alpha Tester · other849 · 0.00% win
Beta Tester · other0 · 0.00% win
Alpha Tester · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9016 August 2026 — 90 % liked15 September 2026 — 90 % liked16 August 202615 September 2026
2 measurements spanning 30 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
15 Sept 2026, 02:4690no change
16 Aug 2026, 02:3690first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.