Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
THE GRAND HOSPITAL ESCAPE! (First Person Obby)

THE GRAND HOSPITAL ESCAPE! (First Person Obby)

A Roblox experience owned by friendly squads with fiiendly people.

ObbyENhorrorfirst-personhospital

THE GRAND HOSPITAL ESCAPE! (First Person Obby) is an obby experience created on 2022-04-10. The game has accumulated 23,452,590 lifetime visits and 230,457 favorites. It holds a 48% like percentage. Currently, zero users are playing. The description notes first-person gameplay, jump scares, and console compatibility.

Description (written by the developer; not a statement by this register)

(note: The game is designed to be played in first person but if you don't like you can easily select third person) ⚠️ OBBY COINTAINS JUMPSCARES/LOUD NOISES ⚠️ Are you ready to break out of this crazy hospital? Well let's do it! Dr. Eric is a bit... weird and we need to escape. Maybe we could use Dr. Eric's weirdness as an advantage to get out! Make your way though 20+ fun Obstacles and make it to freedom. -Game is Console Compatible- Please leave a like if you enjoyed the game and also Favourite please :D THE GRAND HOSPITAL ESCAPE! (First Person Obby) - Created by friendly squads with fiiendly people (FSwFP) Inspired by @Platinumfalls obbies. Go play them as well!

Last updated by the developer 13 Jan 2025, 05:41 UTC.

0
playing (measured 10 Aug 2026, 16:33 UTC)
23,452,590
lifetime visits
48%
liked (1,835 👍 / 1,989 👎)
230,460
favourites (9.8 per 1k visits)
10 April 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:330first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

WINNERS BADGE! · other1,755,566 · 0.00% win
SECRET BADGE! · secret3,582 · 0.00% win
Easter 2023 · collection2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

4813 August 2026 — 48 % liked2 September 2026 — 48 % liked13 August 20262 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 47–49 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 16:3148no change
13 Aug 2026, 16:0448first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.