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SCP Site 12 Roleplay

SCP Site 12 Roleplay

A Roblox experience owned by cyclone fan group.

RoleplayENSCP FoundationRoleplayHorror

Description (written by the developer; not a statement by this register)

next update at 250 visits . This is a roleplay game where you can play and checkout the SCP's or escape as class d This is a my SCP game, you can either roleplay (but you will need more players) or just explore like normal The map is mine, Guns are from FE Gun Kit, models and sound of the SCP is by me and mechanics is from chatgpt. here is what every role does. combatants(like Mobile Task Force and Site Guard)-make sure class D do not escape ,Recontain SCP's and protect scientists from CI Chaos Insurgency -breach SCP's and help class d escape Class D-escape or be a part of tests Scientist-Conduct tests on Class-D update log - site head role -nuclear warhead -SCP 106 ambience -chaos insurgency team -outside to the map and sector C -keycards around the map -science and security now have level 5 key - 106 requires level 5 key

Last updated by the developer 9 Jun 2024, 16:24 UTC.

0
playing (measured 11 Aug 2026, 19:36 UTC)
187
lifetime visits
100%
liked (2 👍 / 0 👎)
7
favourites (37.4 per 1k visits)
11 April 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 19:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Nuclear Warhead acces card
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

welcome! · welcome90 · 0.00% win
The hideout · collection4 · 0.00% win
Mobile Task Force! · collection3 · 0.00% win
Ultimate Access · collection2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.