BECOME A CHEERLEADER π£ Epic Gymnastics & Cheer
A Roblox experience owned by Epic Gymnastics & Cheer.
RoleplayENcheerleadingrole playsports
BECOME A CHEERLEADER π£ Epic Gymnastics & Cheer is a Roblox experience in the roleplay genre, created on April 12, 2022. The game has accumulated 20,640,991 lifetime visits and 35,284 favorites. Currently, 13 players are active. The experience holds a 77% like percentage. It features cheerleading and gymnastics simulation elements.
Description (written by the developer; not a statement by this register)
π Become a star cheerleader in our one of a kind R15 cheerleading simulation! π£ - π£ Let's get fired up and show your spirit with the Eagles of Celsius University! Do you have what it takes to rule school? - π To join in on classes, showcase your team in competitions, win prizes, receive a special rank and more, join our group! - π©· To edit your avatar with our catalog editor, chat with friends, and access even more realistic animations: explore the buttons located on the top of your screen (next to the chat icon)! - Tags: Sports, Cheerleading, Dance, Avatar editor, Olympics, Homestore, gymnastics, cheer, role play, role-play, world champion, first place, second place, third place, award, panthers, cheer athletics, cheer extreme, cea, ca, senior elite, teal, miss universe, pageant, live, orange, majors, peach, steel, steelnana, tglc, lady jags, lj, celsius
Last updated by the developer 4 Aug 2026, 03:52 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:30 | 30 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization β game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenβt publicly listable.
Badge funnel
How many players have ever earned each badge β a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeβs own name and description.