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C.S. Generation Complex

C.S. Generation Complex

A Roblox experience owned by Cosmic Science Inc..

SimulatorENscience labportal inspiredsimulation

Description (written by the developer; not a statement by this register)

💡 | This game is designed to be played on the Future lighting technology, high graphics settings are recommended for higher end devices. ❓ | The reactor revamp has released and will be expanded on in the coming months through a series of minor updates. Development on the rest of the Megaupdate will resume once this is complete. The CS Aradna Generation Complex was originally built to house smaller scale projects and a far more simple reactor. Since then it has been expanded and given a new lease of life as CS' flagship facility. Credit: Valve, Prism Studios & Quantum Science for being major inspirations for this game. Vandoorea for the music used in the meltdown. Tags: CSAGC, Aradna, Portal, Aperture, Science, Lab

Last updated by the developer 17 Jun 2026, 15:32 UTC.

0
playing (measured 10 Aug 2026, 20:33 UTC)
112,100
lifetime visits
91%
liked (1,304 👍 / 126 👎)
5,589
favourites (49.9 per 1k visits)
12 April 2022
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:330first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome · welcome49,017 · 28.6% win
There It Is · other16,262 · 28.6% win
Radiation Poisoning · other10,539 · 28.6% win
Narrow Escape · progression3,400 · 0.00% win
You Saved Science · progression1,050 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9115 August 2026 — 91 % liked25 August 2026 — 91 % liked4 September 2026 — 91 % liked15 August 20264 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 11:3691no change
25 Aug 2026, 10:0591no change
15 Aug 2026, 10:0291first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.