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Night Space Obby

Night Space Obby

A Roblox experience owned by Electric Nexus.

ObbyENnight themespace themeaudio visualizer

Description (written by the developer; not a statement by this register)

Welcome to Night Space Obby! We currently are working on many features for all of our players! We update often (Mostly Daily)! Thank you for spending the time here! ---Credits--- Zrelyc: Helped out with the Checkpoints and Stage while bugged. Fixed many bugs and removed a virus from the game. Gave me some ideas lol. Fully created the donation GUI located bottom left. Added Audio Visualizer to every single checkpoint including the end. Gave me some cool music ID's! Gave me the Music Randomizer Script! He has done more to support this game for you all. Thank you Zrelyc! Elq 3D: Made the whole obby. Made moving and non moving lasers/lava. Adding Clothing to the end. Added Teleport GUI and Added Spleef inside the Teleport GUI. Added Shift Lock for Mobile players. From the day the game was created, got no idea it would be this good as how it is today! Grateful for everything in Night Obby!

Last updated by the developer 29 Aug 2025, 23:18 UTC.

0
playing (measured 10 Aug 2026, 17:19 UTC)
999
lifetime visits
74%
liked (23 👍 / 8 👎)
16
favourites (16.0 per 1k visits)
14 April 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:190first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to Night Space Obby · welcome535 · 0.00% win
Space Tower Master · progression69 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.