Would You Rather..?
A Roblox experience owned by Studio Serenity.
MinigamesENchoice-basedsocialpoints system
Would You Rather..? is a minigames experience created on 2017-05-30. It has accumulated 367,371,725 lifetime visits and 2,041,537 favorites. Currently, 23 users are playing. The experience holds an 88% like percentage. Players can engage with friends and utilize premium benefits for additional points and visual tags.
Description (written by the developer; not a statement by this register)
You've heard of typical Would You Rather, but here it's a little different. In this experience, whatever you choose really happens! What are you waiting for? Come play! Play with your friends! Join the group for 2000 free points! Premium Benefits: - 1.5x points (stacks with other point multipliers) - 2000 points - Premium logo above head - Premium chat tag Controls: Flight - F (Computer) Y (Controller/Xbox) Fly button (Mobile) Sprint - Left Shift (Computer) Left Thumbstick (Controller/Xbox) Sprint button (Mobile) If you have any suggestions for this game please submit it in-game with the Feedback button! Would You Rather is part of SL Studios. This game may contain Independent Ads and sponsored content. All Independent Ads, and content in-game, including any sponsored content, have been developed, uploaded, and/or published by the game’s development team. All analytics are collected by our studio.
Last updated by the developer 3 Aug 2026, 07:29 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:05 | 27 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 12:23 | 88 | no change |
| 23 Aug 2026, 12:21 | 88 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Off-platform reach
Most-viewed match: “EXTREME WOULD You RATHER With MOODY! (Roblox)”.
Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 27 Aug 2026, 03:20 UTC.