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The Backrooms Level 94

The Backrooms Level 94

A Roblox experience owned by The Spooky Bois.

HorrorENbackroomshorrorexploration

The Backrooms Level 94 is a horror experience created on 2022-04-15. It has recorded 2,067,057 lifetime visits and 11,188 favorites. The game holds a 73% like percentage. Currently, zero users are playing the experience. The description notes the game is still in development and was made by Pelku.

Description (written by the developer; not a statement by this register)

Game still in development Made by Pelku

Last updated by the developer 21 Jun 2026, 15:14 UTC.

0
playing (measured 10 Aug 2026, 18:37 UTC)
2,067,057
lifetime visits
73%
liked (1,975 👍 / 731 👎)
11,185
favourites (5.4 per 1k visits)
15 April 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Quick Travel
750 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Oopsie · other1,373,013 · 0.00% win
Scary Encounter · other201,951 · 0.00% win
Change · other113,936 · 0.00% win
Lost Man · other60,345 · 0.00% win
Breaking Walls · progression57,769 · 0.00% win
Camera Man · other48,198 · 0.00% win
Candy Coil · other36,462 · 0.00% win
Old Memories · other17,793 · 0.00% win
Source of Infinity · other17,618 · 0.00% win
The Floppa · other11,491 · 0.00% win
Chill Spot · other9,811 · 0.00% win
Kitty's Crib · other7,668 · 0.00% win
Friendly Partypooper · other4,909 · 0.00% win
The Bluerooms · other3,635 · 0.00% win
Poolrooms Entrance · progression2,907 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.