[🐉] DragonBall: Ultimate Clash 2
A Roblox experience owned by Defunction Studios.
Fighting & PvPENDragon BallFightingAnime
[🐉] DragonBall: Ultimate Clash 2 is a fighting-pvp experience created on 2022-04-17. The game records 23,631,623 lifetime visits and 39,427 favorites. Currently, 135 users are playing. The title holds a 79% like percentage. It serves as a sequel to Dragonball: Ultimate Clash, featuring character selection and combat mechanics.
Description (written by the developer; not a statement by this register)
(If you don't know how to play click the options button in the menu!) Ahh..."DragonBall: Ultimate Clash 2" a sequel to the game "Dragonball: Ultimate Clash". Many upgrades from the first game but you should see for yourself. Anyways, this is a game where you choose your favorite characters and fight friends and enemies alike! Don't hold back! And always have fun! Characters owned by Toei Animation and FUNimation, please support them! Also if you like the game join our group Defunction Studios to support us! :) [If you haven't played Rage Rebirth 2 yet, here give it a try it's what helped bring this game to life! https://www.roblox.com/games/575451053/13-1-5-Rage-Rebirth-2] https://www.roblox.com/games/3624837313/Infinite-Fighters [Another classic that inspired this one! https://www.roblox.com/games/33409138/DragonBall-Sparking-Meteor, https://www.roblox.com/games/30187442/Dragon-ball-Sparking-Met ...
Last updated by the developer 16 Aug 2026, 20:49 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 21 Aug 2026, 20:54 | 96 | -3 |
| 10 Aug 2026, 16:07 | 99 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 23 Aug 2026, 16:08 | 79 | no change |
| 21 Aug 2026, 20:54 | 79 | no change |
| 13 Aug 2026, 16:03 | 79 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.