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【UPD 6】Blox Firearms Simulator

【UPD 6】Blox Firearms Simulator

A Roblox experience owned by Hotpot Studio.

ShooterENFPSSimulatorPvE

【UPD 6】Blox Firearms Simulator is a shooter experience created on 2022-04-18. It has accumulated 2,391,780 lifetime visits and 15,739 favorites. The title holds an 82% like percentage. Currently, zero users are playing the game.

Description (written by the developer; not a statement by this register)

🎁New code at 5k LIKES 💖Newcomers to DC can contact the manager for another code. ✌ ✌ Welcome to Blox Firearms Simulator +👓Conquer worlds, help kill monsters and become the strongest player! -✨ Unlock high quality firearms in the battle! -🔥 Kill BOSSES for powerful coat of arms to increase your power! -🗺 Explore different and new worlds! 🏆 Head the Ranking list, become the strongest player! 🏆 Update 1.6 - Gold to Diamond!!!! compose new gun!! - Time-limited Gift Bag in store - Mysterious Heirloom in store - Increase the drop rate of Heirloom Piece when defeating the Giant Treasure Chest - Fixed some Bugs To celebrate our new game coming out, code for everyone: "welcomehotpot" - Previous Codes at DC - 3000 LIKES Code:special3000

Last updated by the developer 22 Jan 2024, 09:01 UTC.

0
playing (measured 10 Aug 2026, 14:04 UTC)
2,391,780
lifetime visits
82%
liked (4,342 👍 / 924 👎)
15,734
favourites (6.6 per 1k visits)
18 April 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:040first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to the world! · welcome1,199,566 · 0.00% win
level 10 · progression338,696 · 0.00% win
World 2 · progression199,913 · 0.00% win
World 3 · progression24,594 · 0.00% win
level 25 · progression19,320 · 0.00% win
World 4 · progression3,632 · 0.00% win
World 5 · progression1,336 · 0.00% win
level 50 · progression1,203 · 0.00% win
World 6 · progression564 · 0.00% win
VIP · other417 · 0.00% win
World 7 · progression252 · 0.00% win
level 80 · progression160 · 0.00% win
The world's eight · collection117 · 0.00% win
level 100 · progression44 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8214 August 2026 — 82 % liked3 September 2026 — 82 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 07:5382no change
14 Aug 2026, 07:5182first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.