SuperHuman Simulator
A Roblox experience owned by ExoLite Studios.
SimulatorENsuperherotrainingsimulator
Description (written by the developer; not a statement by this register)
Start Your Journey V1.11 ----------------------------------------------------------- 🔥Welcome to SuperHuman Simulator The Original SuperHuman Simulator ----------------------------------------------------------- Become a famous hero or an infamous villain as you train to become the strongest human to ever live! 👊Train your fist 🦾Train your body 🔮Train your mind 🦵Train your speed 🏅Rank up and unlock heightened power! 🌍Explore and find different zones in different areas to help you become stronger! 🏆Fight for the number 1 on the leader boards! Codes: Release, ----------------------------------------------------------- ✌️Regards Exolite Studios Team
Last updated by the developer 31 Jul 2025, 10:11 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 15 Aug 2026, 13:33 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.