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Helicopter Testing [FIXED]

Helicopter Testing [FIXED]

A Roblox experience owned by Mummuler Dynamics.

SimulatorENvehicle simulationhelicopter physicstesting sandbox

Helicopter Testing [FIXED] is a simulator experience created on 2022-04-19. It has recorded 509,765 lifetime visits and 2,619 favorites. The current player count is zero. The game holds a 48% like percentage. It features helicopter testing mechanics using the Blizzard Helicopter System by Polarstar Studios. Mobile support is not available.

Description (written by the developer; not a statement by this register)

MOBILE IS NOT SUPPORTED V2: https://www.roblox.com/games/10700533095/Helicopter-testing-v2 ALL CREDITS TO POLAR STAR STUDIOS FOR BLIZZARD HELICOPTER SYSTEM*** You can test helicopters in this game, fly them, crash them, or shoot down other helicopters. The system being used is Blizzard Helicopter System by Polarstar studios: https://www.roblox.com/groups/5615635/Polarstar-Studios#!/about INSTRUCTIONS: Press on a red button to spawn a helicopter! CONTROLS: CURSOR DIRECTION Y TO TOGGLE ENGINE (X TO TURN OFF) W COLLECTIVE POSITIVE S COLLECTIVE NEGATIVE A TILT LEFT D TILT RIGHT H TO HOVER (DOES NOT WORK, THIS IS A FREE VERSION OF BLIZZARD) U AND J TO TOGGLE DOORS (NONE OF THE HELICOPTERS ARE MINE, CREDITS TO POLARSTAR STUDIO AND THE COMMUNITY )

Last updated by the developer 30 Apr 2026, 12:03 UTC.

0
playing (measured 12 Aug 2026, 19:06 UTC)
509,765
lifetime visits
48%
liked (459 👍 / 498 👎)
2,611
favourites (5.1 per 1k visits)
19 April 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 19:060first reading

Concurrent players at each of our measurements (insert-on-change).

Content maturity (Roblox’s label)

MinimalMinimum age 16

As returned by Roblox on 10 November 2026. This is Roblox’s label for the experience, not a rating by this register.

All games by Roblox maturity label →

Monetization — game passes

Donation
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

4814 August 2026 — 48 % liked3 September 2026 — 48 % liked24 October 2026 — 48 % liked14 August 202624 October 2026
3 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 47–49 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 00:3648no change
3 Sept 2026, 23:0048no change
14 Aug 2026, 21:0148first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.