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Frontpage Horror Game

Frontpage Horror Game

A Roblox experience owned by Sircher Fans.

HorrorENhorrorparodyopen source

Frontpage Horror Game is a horror experience created on 2022-04-21. It has recorded 4,329,835 lifetime visits and 91,364 favorites. The title holds a 92% like percentage. Currently, zero users are playing. The description identifies the experience as a parody of frontpage horror games.

Description (written by the developer; not a statement by this register)

Parody of your average frontpage horror "game". Embark on both a fascinating and terrifying adventure which happened for no reason at all! (Judy devs approved) ... And what the heck is the deal with all these masks?? ⭐Update roadmap: >Left To Rot (sequel) >Main game lore revamp >Left to rot (wip) Note to YouTubers: You can find all APM audio ids in the credits. With regards -Sircher PS: The game is now open source until the revamp comes.

Last updated by the developer 9 Mar 2024, 15:47 UTC.

0
playing (measured 10 Aug 2026, 17:47 UTC)
4,329,835
lifetime visits
92%
liked (23,560 👍 / 2,052 👎)
91,316
favourites (21.1 per 1k visits)
21 April 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:470first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Familiarity · welcome1,778,804 · 100.0% win
Smart (real) · other1,374,550 · 100.0% win
Limbo · other1,165,076 · 100.0% win
Smart (fake) · other1,050,316 · 100.0% win
Mask · collection1,008,176 · 100.0% win
Meet S. · other907,663 · 80.0% win
C-A · other639,591 · 26.7% win
Muc-Nicht · other505,931 · 0.00% win
Caught · other428,088 · 26.7% win
Idiot · other324,510 · 53.3% win
Fate · other285,043 · 26.7% win
Push · other268,718 · 53.3% win
YIPEE · welcome130,117 · 0.00% win
C-B · other98,133 · 53.3% win
Angery · other88,009 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9214 August 2026 — 92 % liked24 August 2026 — 92 % liked3 September 2026 — 92 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 02:5092no change
24 Aug 2026, 02:4992no change
14 Aug 2026, 02:4892first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.