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Hallway Jam - Opened Dev Test Build

Hallway Jam - Opened Dev Test Build

A Roblox experience owned by Giant Sandwich Studios.

SurvivalENsurvivalround-basedexperimental

Description (written by the developer; not a statement by this register)

WAS temporarily public for the time being, and is public again because the game is effectively discontinued, thanks to everyone who cared for the project, I wanna work on something newer old description: Thanks to everyone who participated in playing the development test when it was open to the public, I'll be publishing a public version with hopefully more monsters and maps and overall improvements later when everything is considered in a perfect working condition. warning: this is simply a dev-test, things featured in here may not stay and or may be unstable, expect the game to be more in an experimental broken state Hallway Jam is a round based survival game, each round lasts for 2 minutes while each round features a unique monster chosen for that, maps and monsters are completely randomized. This game is not exactly "horror"ish as there is a lot of elements that aren't horror, the real horror comes from getting jumpscared by a rubber duck in an alleyway of a map.

Last updated by the developer 18 Nov 2025, 02:50 UTC.

0
playing (measured 12 Aug 2026, 20:35 UTC)
2,307
lifetime visits
96%
liked (44 👍 / 2 👎)
39
favourites (16.9 per 1k visits)
22 April 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 20:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

support
8 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

deathless · progression134 · 0.00% win
Nice Job Idiot! · other124 · 0.00% win
its joever · other78 · 0.00% win
History Repeats Itself · other47 · 0.00% win
level 25 · progression9 · 0.00% win
Certified Tester · welcome7 · 0.00% win
50 deathless runs · progression5 · 0.00% win
level 50 · progression2 · 0.00% win
first prestige · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.