Touhou RP ( 東方 Project) OLD
A Roblox experience owned by yoko epic bnnuy gang.
RoleplayENTouhou ProjectRoleplayMorphs
Description (written by the developer; not a statement by this register)
NEW REWORKED GAME !! https://www.roblox.com/games/13832671913/funny-touhou- I will be completely reworking this game. Here's a list of the new features ill be adding! -New Morphs -REWORKED Morphs -Every character (ill attempt to add as much as i can) -New map (The current map right now sucks, it's so unorganized and too big, what I'll be doing is making a tp for every single place, so people don't have to fly to where they have to go for like 10 minutes.) -Skins (A regular character but with different outfits to choose from!) -More BGM -Animations -Way more places that couldn't make it to this map -Insert Roblox UGC item so that people could become whatever they want too -More Art by me (for the Icon and Thumbnails and probably decals in some places for the game) -and more! Also, one more thing, I am the only developer for this game, so I can guarantee this will take a while. But I promise I will do my best. Credits to Miy from bowlroll for Reimu, Koishie, Satori, Kanako and Swako!
Last updated by the developer 8 Jun 2026, 23:47 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 07:07 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.