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(58) Find The Platinums [OLD]

(58) Find The Platinums [OLD]

A Roblox experience owned by Cosminox.

ObbyENcollectingindiefirst-time-dev

Description (written by the developer; not a statement by this register)

find her game created by myself and developed alongside my two good friends autumn and dunna. this is also my first ever time making a game on roblox! its fun to mess around with it so you should probably expect future updates. inspired primarily by find the markers Music: Dunderpatrullen - Comet Kid (ft. Rymdkraft)

Last updated by the developer 8 Mar 2025, 02:34 UTC.

0
playing (measured 11 Aug 2026, 06:05 UTC)
75,683
lifetime visits
87%
liked (458 👍 / 66 👎)
864
favourites (11.4 per 1k visits)
26 April 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 06:050first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Sheep Platinum · collection13,947 · 0.00% win
Farmer Platinum · other13,579 · 0.00% win
Platinum · other13,465 · 100.0% win
Aced Platinum · other12,920 · 100.0% win
Mountain Climber Platinum · progression12,694 · 100.0% win
Ice Platinum · collection11,163 · 0.00% win
Tour Guide Platinum · other10,688 · 100.0% win
Cozy Platinum · other10,093 · 0.00% win
Wheat Platinum · other9,673 · 0.00% win
Cork Platinum · other9,412 · 0.00% win
Sky Platinum · other7,849 · 0.00% win
Platinum Mini · other7,262 · 0.00% win
Pizza Delivery Guy Platinum · other6,984 · 100.0% win
Cat Platinum · other6,978 · 0.00% win
Dead Platinum · other6,634 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8715 August 2026 — 87 % liked4 September 2026 — 87 % liked14 September 2026 — 87 % liked4 October 2026 — 87 % liked24 October 2026 — 87 % liked15 August 202624 October 2026
5 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 19:1687no change
4 Oct 2026, 19:0587no change
14 Sept 2026, 15:3187no change
4 Sept 2026, 15:3087no change
15 Aug 2026, 13:4887first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.