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Rainbow Obby!

Rainbow Obby!

A Roblox experience owned by Locker Room Productions.

ObbyENparkourrainbow theme200 stages

Description (written by the developer; not a statement by this register)

⭐Welcome to the Rainbow Mega Obby! If you beat this obby, you become an epic gamer! Do you have what it takes? ▬▬▬▬▬▬▬▬ 🔴This obby contains 200 stages. How far can you go? ✔️All stages have been tested and proven possible. ▬▬▬▬▬▬▬▬ 🔨Join the group: https://www.roblox.com/groups/14710839/Locker-Room-Productions#!/about 🎮Play My Difficulty Chart Obby: https://www.roblox.com/games/5655760240/Bos-Difficulty-Chart-Obby ▬▬▬▬▬▬▬▬ ⭐Report any issues in our communications server! 👍Leave a like if you enjoyed! ▬▬▬▬▬▬▬▬ Tags: Obby, Parkour, Obstacle Course, Parkour, Parkour Obby, Rainbow, Parkour, Easy, Easy Obby, Colorful, Rainbow, Parkour, Obby, Fun, Easy, Parkour Obby, Obstacle Course, Rainbow, Colorful, Parkour, Obby, Fun, Easy, Parkour Obby,

Last updated by the developer 8 Jul 2026, 19:07 UTC.

0
playing (measured 16 Aug 2026, 07:33 UTC)
380
lifetime visits
83%
liked (5 👍 / 1 👎)
3
favourites (7.9 per 1k visits)
26 April 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 07:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Carpet
399 R$
Fusion Coil
299 R$
Gravity Coil
199 R$
Speed Coil
199 R$
Boombox
49 R$
Confetti Launcher
19 R$
Tips
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Met The Creator! · secret13 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.