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Decloid Chaos: Overcharged [BETA]

Decloid Chaos: Overcharged [BETA]

A Roblox experience owned by PSK Games Studio.

Tower defenseENtower defensewave survivalclass-based strategy

Decloid Chaos: Overcharged [BETA] is a tower-defense experience created on 2022-04-28 by PSK Games. The game currently has 23 players online. It has accumulated 4,156,447 lifetime visits, 44,709 favorites, and a 93% like percentage. The description indicates gameplay involves protecting a core, reaching wave 24, and using classes with friends.

Description (written by the developer; not a statement by this register)

Welcome To Decloid's Chaos! a game developed by PSK Games Protect The Core, Don't let Meiron-Code Fall! Use Different strategies to reach the wave 24 Play and organize yourself with friends! Play and Get Points to buy Classes! These classes give you different abilities, combine classes with your friends to make a strategy! Level up by playing as you earn XP! This game is Beta, so expect bugs and glitches, you can report it on our Community Server! Credits ebrehemx - Scripting, Programimmg, Building, Guis and General Stuff bautex65_YT - Scripting, Guis & Details samek39 - Building & Details FileFraud - Building & Modeling DISCLAIMER: None of these songs are made by us and All rights belong to their respective owners. Thanks to Locknar, Cheshyre and MADNESS: Project Nexus, for making great songs! TAGS: #dummyschaos:overhealing #dummyschaos #dummysoverhealing #dummys #survival #decloids #decloidschaos #waves

Last updated by the developer 8 Aug 2026, 17:40 UTC.

23
playing (measured 10 Aug 2026, 17:18 UTC)
4,156,447
lifetime visits
93%
liked (15,427 👍 / 1,200 👎)
44,704
favourites (10.8 per 1k visits)
28 April 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:187first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
200 R$
Preparation Shop+
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Defeated · progression262,728 · 21.9% win
Hero · other74,069 · 9.1% win
Neon City (Brickman Park) · other25,121 · 12.2% win
Desert (Plateau Pass) · progression24,155 · 0.00% win
Brave Legend · other18,263 · 5.3% win
Abandoned Battlefield (Lost Town) · other14,919 · 0.00% win
Hills (Samurai's Mountain) · other14,071 · 0.00% win
Snowy Island (White Town) · progression13,745 · 1.5% win
Fallen Valley (Ancient Ruins) · progression13,508 · 0.00% win
Deep Forest (Kanei) · other12,333 · 0.00% win
Rocky Mountains (Oil warehouse) · other11,085 · 3.8% win
Nearby Volcano (Hell Valley) · other6,074 · 0.00% win
Unstoppable · other4,644 · 0.00% win
Overwhelmed · other2,753 · 0.00% win
Succesful Overheal · other1,078 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9314 August 2026 — 93 % liked24 August 2026 — 93 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 03:0693no change
14 Aug 2026, 03:0593first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.