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Raise A Bloppa

Raise A Bloppa

A Roblox experience owned by Carlos' Creations.

TycoonENmemeclickerpet simulation

Raise A Bloppa is a tycoon experience created on April 28, 2022. The game has accumulated 17,099,568 lifetime visits and 122,917 favorites. It currently maintains an 88% like percentage with one player active. The description identifies the title as a meme clicker game similar to other 'Raise' titles.

Description (written by the developer; not a statement by this register)

Bloppa is full of BOMBS. If you don't feed him, he will explode. 🗿 🐈 Become richer than your arch-rival Floppa. 💰 Buy upgrades that make Blop drop more money! 👨 Bug your roommate for rent so you can feed your Blop. Join our 💜🎮 server to see what new updates we're working on! This game is similar to Raise A Floppa. This game is also similar to Raise Peter. This is a meme clicker game.

Last updated by the developer 2 Dec 2025, 17:41 UTC.

1
playing (measured 10 Aug 2026, 14:37 UTC)
17,099,568
lifetime visits
88%
liked (57,273 👍 / 7,876 👎)
122,850
favourites (7.2 per 1k visits)
28 April 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Auto Save
69 R$
Auto Clicker
69 R$
Paint The House
69 R$
Drip Roommate (4X Rent)
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Let Bloppa Explode · other1,781,294 · 0.00% win
The Outside World · progression1,311,660 · 36.4% win
Carl Is Here · other466,120 · 18.2% win
Ascension · progression392,616 · 18.2% win
Carlos · other176,204 · 0.00% win
Entrepreneur · other169,861 · 0.00% win
Terrible Landlord · other160,083 · 0.00% win
Sad Ending · progression119,811 · 18.2% win
Completionist · collection39,911 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8813 August 2026 — 88 % liked23 August 2026 — 88 % liked2 September 2026 — 88 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 17:3688no change
23 Aug 2026, 17:1988no change
13 Aug 2026, 17:0888first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.