Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Ordinary TDS Morph Game

Ordinary TDS Morph Game

A Roblox experience owned by Reb's Community.

RoleplayENTower Defense SimulatorMorphingRoleplay

Ordinary TDS Morph Game is a roleplay experience created on 2022-04-30. It has recorded 13,749,425 lifetime visits and 31,181 favorites. Currently, one user is playing. The experience holds an 89% like percentage. It utilizes assets from the Tower Defense Simulator Kit. The creator's group is linked within the description.

Description (written by the developer; not a statement by this register)

Just RP. Disclaimer: This experience uses official TDS assets from opened source, which is the Roblox Studio Toolbox: TDS Kit. (There's no copyright on the TDS models) Morph game and a Roleplay game Inspired By Tower Defense Simulator; Original/Inspiration Game Link: https://www.roblox.com/games/3260590327 Creator's Group: https://www.roblox.com/groups/7887989 ------ The gamepasses went offsale due to the request of the TDS dev team, and most likely will never be onsale again. However I may find a replacement for the people who already own the gamepasses, and make the gamepass morphs free later on. Sorry for the inconvenience.

Last updated by the developer 9 Apr 2026, 12:27 UTC.

1
playing (measured 10 Aug 2026, 16:46 UTC)
13,749,425
lifetime visits
89%
liked (11,905 👍 / 1,512 👎)
31,176
favourites (2.3 per 1k visits)
30 April 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:463first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

The Death Day [UNOBTAINABLE?] · other16,104 · 0.00% win
The Hallways · progression4,087 · 0.00% win
Headed Chainsaw · other3,106 · 0.00% win
True Reference · other589 · 0.00% win
Lafoole · other292 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8913 August 2026 — 89 % liked23 August 2026 — 89 % liked2 September 2026 — 89 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 18:3389no change
23 Aug 2026, 18:2189no change
13 Aug 2026, 18:2089first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.