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Simulate War: Conquest

Simulate War: Conquest

A Roblox experience owned by Simulate War The Group.

SimulatorENwar simulationempire buildingunfinished

Description (written by the developer; not a statement by this register)

⚠ ⚠ ⚠ NO DATA SAVING ⚠ ⚠ ⚠ Simulate War The Game is a unfinished game (for now) where you will be able to wage war, conquer territories, form great empires, trade and other things this game tries to have cool mechanics while having some goofy funny things game will be multiplayer when it gets finished Background: "Simulate War The Game" is a game from the "Simulate War" Series, this started as a roleplay game in a server and slowly evolved into a playable game

Last updated by the developer 20 Mar 2026, 22:04 UTC.

0
playing (measured 22 Aug 2026, 11:47 UTC)
340
lifetime visits
100%
liked (9 👍 / 0 👎)
6
favourites (17.6 per 1k visits)
1 May 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 11:470first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Reconquista · progression0 · 0.00% win
Baby Steps · progression0 · 0.00% win
We're just starting! · progression0 · 0.00% win
Genghis Khan · progression0 · 0.00% win
United we are Stronger · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.