Observation Room [alpha 0.1.4]
A Roblox experience owned by Frost Fox Studio.
Social & hangoutENvibe gamesocial chillwholesome
Description (written by the developer; not a statement by this register)
Observation Room is an interesting take on the 'vibe game' genre introducing a unique environment and a wholesome warm place to chill with others. This game is developed by the fantastic duo at Frost Fox Studio and is considered to be the sequel to Frost Fox's original title: Warm Room. Credits: - Frost Fox Studio (Development Group) - Stew_Fox (Project Lead, Builder, GFX Artist, Animator, Sound Designer) - Donotlistentonoobs (Lead Programmer, GUI Artist, Animator, Event Expert) - iiHateDota2ii (Animator) - "NotNathan" (Models) - CU Team (Game testing and influence) - CP and OTA Team (Moderation) Game Released: September 1, 2022
Last updated by the developer 26 Jul 2026, 19:05 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 13 Aug 2026, 04:17 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.